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Tag Archives: modelling

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from rapid-prototyping we arrive to the [obvious] next step: rapid-production. it’s still a little rough, but it’s a first step to large scale, high quality production system directly from a digital design.

printing in stone brings us one step closer to a future reality: the ability to print our own buildings exactly as we designed them, directly on site.

according to the company, D-Shape printed material is very similar to marble and environmentally friendly, “with a resistance and traction much superior to Portland Cement, so much so that there is no need to use iron to reinforce the structure.”

i’m eager to see real aplications from this system!

check their website for more information and the review from blueprintmagaszine.co.uk.

“Parametric design gives us the possibility to work with variable boundaries.”

“Computational design creates conditional links between variable preconditions and can be evidence-based.

It is therefore most valuable in the early phase of architectural development and connects well to the current workflow of Building Information Modeling (BIM).
You may refer to automatic-architecture for architectural development as BIM-sketch.”

 

from: http://www.automatic-architecture.nl

bacteria and time are the base ingredients for this Architectural approach to a big problem: <<serious natural hazards>>.

one of the aspects i find most interesting about this proposal is the way Magnus Larsson uses the source of the problem – the sand – as its solution: the problem of the villages surrounding deserts relies on the sand’s movement, so he found a natural way to bind it together (back into a rock) and create Architectural spaces out of it.

congratulations, Magnus!

<<Architecture student Magnus Larsson wants to turn some of the most deserted and harsh landscapes on the planet into habitable structures. How? By turning loose sand dunes into solid architecture using bacteria. A team at UC Davis has been looking at the microorganism bacillus pasteurii to solidify the ground in earthquake-prone areas. As Larsson puts it, “All I did was to deliberately misapply their technology … and to pump up the scale, and turn it into a 6,000-km-long wall that’s made of sand and protects against sand.”>>



“The ‘Concrete Geometries’ Research Cluster at the Architectural Association School of Architecture in London is seeking submissions of work from the fields of art, architecture, sciences and humanities that explore the relationship between spatial form and social or aesthetic processes.”

this is an interesting opportunity for the development of studies in algorithmic architecture. go for it!

finally, someone made it!

in the first video, you’ll find the philosophy that backs this open source project as well as the technology: bringing 3D printing to the people – or to communities. so now anyone can design AND produce their own things, even though in a small size and scale (at least for the moment) – which is a major breakthrough that can/will lead to design and production (r)evolution, making it more democratic.

but then again, this is the beginning and as more people collaborate on the project and improve the technology, better solutions will become available – free for anyone!

take a look and think about it 😉

Darwin Version:

Mendel Version:

check also Makerbot.com – another option with great acceptance – and thingiverse.com!